#What increments do your rotations have to be in order to not break in Java?
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I intend to also convert this to work with bedrock too, will rotations ruin this? thanks
ahhh
!faq java-rotations
Depending on the version of Minecraft you are making your model for (specified in File > Project... or when creating a new project) there are different limitations:
1.9 - 1.21.5
- Rotations are limited to increments of 22.5 degrees.
- Cubes can only have one rotation value on one axis.
-# (To be more specific, the allowed values are -45, -22.5, 0, 22.5 and 45.)
1.21.6 - 1.21.10
- Rotations are limited to values between -45.0 and 45.0 (inclusive)
- Cubes can only have one rotation value on one axis.
1.21.11+
- Basically no rotation value limit (values between -180.0 and 180.0).
- Now cubes can have rotations on all axes.
Note: Changing the format version to an older value in an existing model will not automatically snap cubes to valid rotations. You will need to rotate all cubes back and forth at least once to make sure they are rotated to valid values for the older format.
Do they have to be in 22.5 degree increments?
For 1.21.10
That would fall into 1.21.6-1.21.10 and hence allow any value between -45.0 and 45.0