#Right Trapezoidal Prism
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If you can't use meshes then that will require 3 cubes and some UV shenanigans.
i can use meshes
(Assuming it supports transparency, else it will be 4 cubes)
Well, then it's just a cube mesh, adding a loop cut in the middle and then moving those vertices a bit to get the tip.
what exactly is the tool to do that?