So i just started making models and for my first model i just took a reference model image of zeus and i am currently just creating it but im stuck on how will the make the hairs for him i wnat to give him nice and long blocky hairs but its taking years and i dont know how to model very nicely as of yet here is the pic of what i have created so far and likely willing to use gecko for animations when it comes to that
#Model Making Beginner
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Transform > Scale and Transform > Rotate > Rotate Y
I dont understand as i am unable to find the Transform thing
Will this Make my Model same size as the default player model?
oh i see
no i dont wish to rotate it i simply want it to be same size as player model
but ig thats not possible
also upon rotating the parts are kinda misplaced
Well, then just Transform > Scale
I just thought you want your character to look forward too, and not to the side
yeah i did that