Hi everyone,
I am working on an umbrella model for Hytale using the Hytale plugin in Blockbench. I'm trying to animate the deployment using Scale (scaling a bone from 0 to 1), but nothing happens in the viewport. The animation plays, but the mesh size doesn't change.
Here is the weird part: I tried to reproduce the issue by creating a brand new model with the exact same conditions (similar size, using flat blocks/meshes with transparent textures). On this new file, the Scale animation works perfectly.
It seems like my original file is bugged or "cursed," even though the settings look identical.