not sure what its exactly called but what im aiming for is making pixel ugc on roblox and i noticed some ugcs on roblox dont seem to have a texture. textures in roblox use like billinear filitering or something like that but not nearest filtering. i cant really change the texture filtering on roblox studio and i already looked into trying to change the filtering but roblox always forces it to use billinear filtering or something like that.
if blockbench can't do something like that besides plaster extension and upscale then i assume its blender that does so if it is blender then i'll first try something on blender then i'll just request help on the blender discord server.