#Missing Texture ingame

4 messages · Page 1 of 1 (latest)

scarlet radish
#

I’m completely new to modeling and texturing in Blockbench and I’m trying to create a custom 3D model for the totem. I managed to get the model to show up in-game, but I can’t get the texture to load. Could someone help me understand how this works or maybe fix it for me?

fierce trenchBOT
#
Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

lime needle
# scarlet radish I’m completely new to modeling and texturing in Blockbench and I’m trying to cre...

In your model it currently says

    "textures": {
        "5": "totem_of_undying"
    },```
which means it would look for totem_of_undying.png in `assets/minecraft/textures`
You put your texture in 
`assets/minecraft/textures/item`
however.
So you'd need to adjust the texture path to `"item/totem_of_undying"` instead.

Also, if you just wanna replace how _all_ totem of undying look you only need to name your model file totem_of_undying. No need for an item definition file, no need for naming your model "skin.json" etc. You just need your model file and your texture file, that's it.
scarlet radish