#just a singular question
7 messages · Page 1 of 1 (latest)
Welcome to the help forum!
Please make sure to read #1021015331910713395 as it may answer your question!
Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.
The options you’re selecting are Pixel Density
So if you look at the grid at the bottom of the viewport (the one that you start off looking at), when you select 128x, that means there’s going to be 128 pixels of texture in that length of space
Hence why it’s making those huge textures
Your models are probably quite large and causing BB to lag
mh