#New faces during mirror modeling

3 messages · Page 1 of 1 (latest)

wheat veldt
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I made my object with a cylinder and one block that was doubled during mirror modeling.
Now i am in the situation of the image. If i try to delete any of the selected faces on the left, it deletes the whole mesh. What the heck?

I managed to actually delete one of them by selecting the uv and pressing del, but if i do it with any other face, it behaves as described. I tried to close and reopen BlockBench, but in vain

soft templeBOT
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Welcome to the help forum!

Please make sure to read #1021015331910713395 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

wheat veldt
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It now worked. I had selected only faces (i know the screenshot shows meshes, but i had tried with faces). No idea why it now worked, but still