#Custom Iron Golem in Java

14 messages · Page 1 of 1 (latest)

trail marsh
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Hello, could someone help me create an irom_golem in blockbench? I am using it for Linux, but I don't have the Minecraft Entity option.

I needed something to use with a plugin, in which case I would need the resource pack, but the .json that comes out is different and the size of the block/java item is also smaller. Could someone help me?

light gyroBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

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hearty obsidian
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What most plugins do is split a "Generic Model" .bbmodel file into a bunch of item model files that then get put on item_display entities (and some invisible mob(s) for the hitbox) ingame to fake a new entity.

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Exact usage/conversion method etc, depends on the exact plugin you will use.

trail marsh
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Regarding the plugin, I am currently developing one, and initially wanted to test it using custom model data. I am familiar with plugins, but I do not understand anything about textures. Could you assist me in creating this simple golem?

hearty obsidian
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the thing is each moving part needs to be its own separate item model file

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So in the case of an iron golem you'd have a model for each arm, each leg, the head and the body.

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And then also include animation via the plugin in some way

trail marsh
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So here I would have to separate each part?

trail marsh
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So, for example, I would export each arm and leg in .json format to Minecraft. How would I build it?

hearty obsidian