#Does 32+ pixel density not work with the Mine-imator exporter?

3 messages · Page 1 of 1 (latest)

languid wasp
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it seems like 16x works perfectly fine but it doesnt give me enough room to work with for the texture. when i try to do 32x or more, it just completely breaks the texture even though i recreated tje texture entirely. is there any way to fix this or is this yet another limitation?

normal hemlockBOT
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Welcome to the help forum!

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modest lily
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Check where the UVs are