I imported
a piece of the world from the MiEx program into Blender (so it's just a tree) and enabled the setting that includes ambient occlusion, after which I adjusted the textures so that it works. Now I'm facing a problem where when I export the project from Blender in Obj format, the textures are missing. I want to know how I can properly bake the textures in Blender so that I can export them to Blockbench? (P.S. I'm creating a mimic tree model for the Figura mod)
#How can I import a project from Blender to Blockbench correctly?
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You could try using the export to blender plugin
this plugin allows you to export from blockbench to blender, but I need the opposite
I have the same problem