#how do I create a pre-rendered spritesheet of my model / animation like donkey kong country

8 messages · Page 1 of 1 (latest)

steel breach
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Hi, I was was looking for help with taking the blockbench model (with animations) that I just made, and rendering it as a 2d spritesheet for use in a 2d game engine (gamemaker), akin to donkey kong country's style where it's all low resolution sprites that are renders of a 3d model not being run on the snes. Also, I was wondering if there's a way to save and load a set camera positon and rotation for the same reason, I'd want to be able to come back later and render more animations with the exact same zoom, angle, position, etc. as the previous renders so they match correctly, thanks

flint gardenBOT
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Welcome to the help forum!

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barren meadow
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I’ve seen an pretty interesting tutorial about this on YouTube made by Spacepig22, it’s quite literally exactly what you want LOL hope I’ve helped

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I will try to find the link for the video

steel breach
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thanks, I've watched that 7 times since it came out about a week ago lol

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but that's for maya is the issue btw

barren meadow
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Ooooo yeah makes sense

steel breach
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thanks btw sorr