#inverse kinematics chains connecting

2 messages · Page 1 of 1 (latest)

rose veldt
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I made this model for a bedrock entity and i use inverse kinematics for the chains but the I want the chains to connect to each other because the walking animation doesn't look good if the cahins are just hanging there but i have no idea how i can do this because if i set my chains in the "hands" group then the hands are also part of the chain.

brisk dawnBOT
#
Welcome to the help forum!

Please make sure to read #1029468016594911232 as it may answer your question!

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