#How do I add this new Cherry Grove villager type?
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I use Fabric by the way, in case it matters which I am guessing it does
So, in order to do this you'll have to have a mod that does the entity texture feature of optifine (you can use etf or another mod). Then in your ressource pack in the optifine folder, create a mob folder, in this one create a villager folder, and in that one create a type folder. In this "type" folder so in optifine/mob/villager/type you have to put your texture and renaming it plains2 (because the type of villager that spawn in cherry groves are plains villager). Then you have to create a .properties file named plains.properties and in this file, you have to write:
skins.1=2
biomes.1=cherry_grove
skins.2=1
then you just have to save that and enjoy
i made you this pack where you just have to replace the texure named plains2 by your textures with the same name