#How do I add this new Cherry Grove villager type?

9 messages · Page 1 of 1 (latest)

plain fulcrum
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Made this quick texture in Blockbench but I have no idea how to implement this in the game. It's meant to be the outfit of villagers that spawn in cherry groves, like how they have different outfits for different biomes.

cloud sierraBOT
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plain fulcrum
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I use Fabric by the way, in case it matters which I am guessing it does

dry terrace
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So, in order to do this you'll have to have a mod that does the entity texture feature of optifine (you can use etf or another mod). Then in your ressource pack in the optifine folder, create a mob folder, in this one create a villager folder, and in that one create a type folder. In this "type" folder so in optifine/mob/villager/type you have to put your texture and renaming it plains2 (because the type of villager that spawn in cherry groves are plains villager). Then you have to create a .properties file named plains.properties and in this file, you have to write:

#

skins.1=2

#

biomes.1=cherry_grove

#

skins.2=1

#

then you just have to save that and enjoy

dry terrace