#[Mesh] Moving UV along with vertices

1 messages · Page 1 of 1 (latest)

pale drum
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Is it possible to move UV along with vertices when moving them? For example if I have a plane and I move the top-right and bottom-right vertices to the right, instead of causing the texture to be stretched, it would cause the face to show more of the texture

spark forgeBOT
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Welcome to the help forum!

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wintry gust
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for cube, under outliner window, when you click show more option, it will have a button where when click it circle around, wand should be what you are looking for.

see if this also work for mesh, if not I don't think it's possible then

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can also do auto uv, tho you might have to reposition/rotate after that

pale drum
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Ah I see the auto UV toggle