#how to add stats beside gui?
15 messages · Page 1 of 1 (latest)
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Could be shaders, could be changes in the UI name with a special font that gets displayed further down etc.
Hard to tell which one it is exactly without seeing the files etc.
{
"type": "bitmap",
"file": "minecraft:ui/onjoin/spacer256.png",
"ascent": -7000,
"height": -1,
"chars": [
""
]
},```
this is my invisible character that adjusting the texts, how could i put the text lower from title? ive played with numbers but i kept breaking the pack
negative ascent should already move it down (unless fonts changed since the last time I used them)
it uses offset ascii
i did tried it myself, but i couldnt make it work, anyways i dont get any errors loading this font.
how do i try it
You can specify the font in the text components (just like how you would specify a color)
no, like "color": "red"
and in this case "font": "minecraft:bitmaps" (or whichever namespaces/folders your file is in)
it works, may i ask how do i apply that in DeluxeMenus title?
so i can achive this?
idk how "DeluxeMenu title" is used