#bow charging looks different in game

12 messages · Page 1 of 1 (latest)

gritty peak
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for some reason the look of the bow charging in the left hand in my pack looks different in game than it does in blockbench. ive been trying to mirror it to both hands for days and this keeps happening, does anyone know how to fix it

lapis meteorBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

gritty peak
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sorry images didnt load

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it looks like its moved to the left a lot and rotated slightly in game for some reason

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but the right hand isnt affected at all

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wait a minute, do the bow charging models in game not use the look of the "charged bow" reference model in blockbench?

gritty peak
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looks like it just uses the normal reference

finite depot
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unless they changed how bows work ingame (or their display settings) in newer versions it should look (approximately) how it is in Blockbench when the bow is being pulled 🤔

gritty peak
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doesnt do that for me, it uses the normal reference model in game

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oh well, thanks for the help