#supersampling doesnt work with ambient occulsion

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mellow flicker
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when rendering a model with ambient occulsion on with super sampling, this is the result. Anyway to fix it?

warped radishBOT
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mellow flicker
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what it should look like is this.
Also is there a way to make the ambient occulsion more intense but with less spread? Whether its through settings in blockbench or editing the github code?