#Making custom animations using custom model data?

5 messages · Page 1 of 1 (latest)

gritty mural
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Using the new additions they added in 1.21.4 is it possible to change the way the use animation looks for custom models?

wild cedarBOT
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fathom marten
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though it would be easier in the context of the item_model component than the custom_model_data component

gritty mural
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is that a chance you're able to have all those changes applied only using custom_model_data? meaning using the command from custom roleplay to change all such things? or would it only be available using a give command?