I am working on a mod where i want to mimic a vanilla block. i am currently adding the model, and something doesnt seem to line up.
the vanilla block i want to mimic uses a variant list, but i need to use a multipart. i thought i was able to fix it by just applying multiple models per condition, with the same modification as the vanilla block does, only for each multipart case. this however didnt really seem to fix it, and made me wonder, do those lists use the same random order?
#question about randomized model lists
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Each case check can only add one model (if several are being specified it randomly chooses between them).
Not sure right now if you can check for the same case though and just apply another model though 🤔
Which vanilla block are you trying to mimic?
Same entry as what?
The random version it picks depends on the amounts of cases as well as the coordinate of the block.
So every person with the same pack will see the same random variant and placing the block at the same location over and over will always show the same variant.
but the lists of the multipart will be shuffled the same as the variants?
Not too sure about multiparts.
Like, is your question to have a, for example, a mossy fence post variant and then you would want it to have mossy connection parts?
yea, something like that, and i want it to have the same texture, with same orientation, as the full block