#question about randomized model lists

15 messages · Page 1 of 1 (latest)

dim sphinx
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I am working on a mod where i want to mimic a vanilla block. i am currently adding the model, and something doesnt seem to line up.
the vanilla block i want to mimic uses a variant list, but i need to use a multipart. i thought i was able to fix it by just applying multiple models per condition, with the same modification as the vanilla block does, only for each multipart case. this however didnt really seem to fix it, and made me wonder, do those lists use the same random order?

granite solsticeBOT
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solemn girder
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Which vanilla block are you trying to mimic?

dim sphinx
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stone

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my question is more, is the same entry chosen from the list?

solemn girder
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The random version it picks depends on the amounts of cases as well as the coordinate of the block.
So every person with the same pack will see the same random variant and placing the block at the same location over and over will always show the same variant.

dim sphinx
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but the lists of the multipart will be shuffled the same as the variants?

solemn girder
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Not too sure about multiparts.
Like, is your question to have a, for example, a mossy fence post variant and then you would want it to have mossy connection parts?

dim sphinx
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yea, something like that, and i want it to have the same texture, with same orientation, as the full block

solemn girder
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hmm, not sure about that one to be fair

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probably fastest for you to just make a small pack and test it out

dim sphinx
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yea, already was working on that

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also easier to debug the different models