I think the image explains everything, but basically this is a mushroom item. When placed it looks great, but when in-hand it's broken.
#I changed mushroom block from now they are broken as items
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because you overwrote the default texture, which both your custom model and the default item model now use
how can I fix this?
Either don't overwrite the default texture or overwrite the item model to use a different texture.
Assuming you want it to keep the default texture I'd suggest the former option.
Okay, so how should I go about the first option?
How do I change the placed mushroom model without affecting it's item texture?