#animating models?
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oh yeha please ping me if u have an answer :3
Block/Item models have no concept of animation unfortunately (besides animated textures, so I guess you could make it blink at least)
oof, that's sad, but thank you anyway!
in theory you could also have very choppy fake animations with animated textures
(basically elements that have a transparent part of the texture in one of the animated frames, but colored pixels in the next frame and so on)
OHHH yeah yeah thanks for the idea, that's very smart
hmm, can't find the faq right now that had a link to a video about that idea 🤔
Minecraft: Bedrock Edition
Models can be animated using the animation tab in the top right corner
Minecraft: Java Edition (Vanilla)
Java block and item models don't support animations natively.
You can use a tool like Animated Java to create animated entity models (!faq animated-java-plugin), or use animated textures to simulate movement like in this video.
OptiFine Entities
Optifine entities support expression based animations. More info can be found in the Optifine Documentation.
Minecraft: Java Edition Servers
Mobs on Minecraft servers can be animated using Model-Engine
Minecraft: Modded (Forge, Fabric, Quilt)
There are multiple ways to make animations based on your version. Simply put you can either use the Animation to Java Converter plugin for 1.19+ or Geckolib. For more details use the command !faq modded-animation
"Generic"-Format Models
Models can be animated using the animation tab in the top right corner. The animated models can be exported using the export format glTF.
ah, there we go
We go over how to make 3d models that appear to be walking!
Animation Site: https://fizzy81.github.io/animated-models/
Example Pack: https://www.dropbox.com/s/tkwk6gbfdxdwiv4/walking_example.zip?dl=1
🤑 Patreon Link: https://patreon.com/cloudwolf
🔥 Lit Discord Server: https://discord.gg/HyZPCTu
⚔️ Multiplayer Server: cloudwolfminecraft.mcph.co
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(if you do go that route I'd highly suggest having separate textures for the animated and the static parts, else you have a lot of unecessary texture repetition)
ah shoot, soirry i didnt see ur message yesterday, but thank u!!