#Trims for a 3D custom armor model?
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In Vanilla, armor trims are just a transparent texture that layer over the base color of the armor. They share the same model, so it matches up.
You would have to make your own armor trim textures to work with your models.
To see how it's made in Vanilla you can:
- get the vanilla resource pack by going to https://bedrock.dev/packs (any recent enough version will do)
- download the zip, extract
- open the resource pack folder, then models, then entity
- open in blockbench
zombie.geo.json
It should open the zombie model with its texture. You won't need the zombie texture, but that will give you a model corresponding to the Vanilla armor (the real one uses an old feature not supported in Blockbench, so it's easier this way)
- go back to the resource pack folder, then textures, then trims.
There you'll find every armor trim texture. They are in shades of grey because they get automatically colored by the color palettes you'll find in their own folder.
Note that there are 2 textures per trim. That is because the Vanilla armor kind of uses the same geometry for the chestplate and the leggings, and they would overlap around the belt level. So they had to split them up: one for leggings, one for the rest.
- import the trim textures you'd like to see on the zombie model, and you should be able to see them.
If you wish to see the Vanilla armor texture for iron, gold, netherite etc, go back to the textures folder under resource pack. Then models, then armor, and here they are. You can import them on the zombie model, and use the layered render mode to layer the trims over (right click any texture in the Textures tab > Render mode > Layered). Click the eye icon to hide or show textures. Textures that are placed lower in the Textures tab are rendered on top, click and drag to reorder them.
So to make your own, you'd have to make your own versions of these textures:
Import your armor model in Blockbench, create another blank texture, use the layered render mode to paint the trim in shades of grey over your iron/leather/whatever textures.
Then save it with the correct name, under the correct folder (don't forget about the leggings texture being separate from the rest)
Thanks for taking your time to explained this to the last detail, i appreciate it man. Thanks a lot.
Yw 🙂
cool addon too bud
You can look for it in planetminecraft or MCPEDL "3d vanilla armor" by JackBuster.
ty