#How do you get a JAVA model into a projectile entity (Modded)
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Nevermind. The model exists in game and shows up when I summon command on my custom entity. But when I actually fire my entity, it is using the item texture instead. I'll leave the question up if anyone who has used MCreator fixed a similar issue and can still help.
Okay, nevermind again. The model is just improperly rotated so when it fires, it looks like it's just firing the item texture. Bruh.