I am trying to make it so that I can adjust the movement. What this script does, is it gives the wind charge projectile a change in direction (simulating the pitch in baseball, the 2-seam fastball / cutter). In the wind charge projectile json file, all that was changed there was giving the entity gravity, and removing the explosion event.
How do I adjust these settings?
My goal is to be able to make different pitches. So, the normal pitch (the straight pitch, with no curve, otherwise known as 4-seam) is just a horns, wind charge, the “cutter” stick (the one that has slight horizontal movement but maintains the same speed as the 4-seam - also the 2nd pitch in the clip attached), and some others.
*the particles in the clip that trail the wind charge are simply a command I added within the game, ignore them