#NEED HELP ADJUSTING A MODDED ENTITY'S MOVEMENT (see attached script)

3 messages · Page 1 of 1 (latest)

cosmic pebble
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I am trying to make it so that I can adjust the movement. What this script does, is it gives the wind charge projectile a change in direction (simulating the pitch in baseball, the 2-seam fastball / cutter). In the wind charge projectile json file, all that was changed there was giving the entity gravity, and removing the explosion event.

How do I adjust these settings?

My goal is to be able to make different pitches. So, the normal pitch (the straight pitch, with no curve, otherwise known as 4-seam) is just a horns, wind charge, the “cutter” stick (the one that has slight horizontal movement but maintains the same speed as the 4-seam - also the 2nd pitch in the clip attached), and some others.

*the particles in the clip that trail the wind charge are simply a command I added within the game, ignore them

wicked umbraBOT
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Welcome to the help forum!

Please make sure to read #1029468016594911232 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

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