#uv/textures acting weird

3 messages · Page 1 of 1 (latest)

cyan bison
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model textures and uv glitch/corrupt and make me have to readd the texture every time
(my set uv is 16x16. the torso, head and mask are the ones that corrupt more often and are 32x32. using box uv)
unsure of why/how this happens as ive just done what ive always done for models and never had this issue.
cant find anything abt this when searching, but apologizes if theres already something

sudden wraithBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

cyan bison
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fixed it somehow. unsure how or why it happend but i did something i already tried again and it worked this time-\