There Must Be A Way to turn a Mesh Into Cubical form in still perfect condition and perfect texture condition. I Know out there on the internet there is something or someone who has the solution to convert a Mesh Into cubes so It can go into the Java Block Platform and work in Minecraft. There has to be a way but I'm sure its not easy. By The Way this is a Helmet Model from the Old Pixel Gun 3D Version.
#There Must Be A Way
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I know there something or someone out there that just has the solution to this and it probably is a python script or something there has to be a way to convert this mesh into cubes. and no I tried voxelizing and the Model when its in voxel form it looks like shit the model missing some cubes and the texture just doesn't seem right heres a photo of what it looks like when voxelized on the website https://drububu.com/miscellaneous/voxelizer/ and it looks like complete crap theres the photo. there must be a way to do it in a clean way the internet is huge and out there on the internet somewhere there is a solution to do a clean mesh convert into cubical format for the Java block/item format.