#how do i make an item 2d inventory but 3d in hand like a trident

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half zenithBOT
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ionic goblet
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ok idk what happened to my grammer but lemme rephrase this

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how do i make an item 2d in the inventory but 3d in hand and third person like a trident

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its a custom java item

haughty magnet
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Unfortunately that behavior is hardcoded for the trident (and spyglass iirc), and isn't a general option for Block/Item models.

The only workaround I know is to use shaders to make certain parts only visible depending on the display and the oppacity of the assigned texture, but afaik it hasn't been updated for 1.21 yet:
https://github.com/ShockMicro/CorePerspectiveModels

ionic goblet
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would putting a small texture inside the model and then zooming into it in the custom inventory positioner work?

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yeah no luck damn that sucks

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spent ages making the texture too

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texture vs model