#Creating a New Mob

28 messages · Page 1 of 1 (latest)

warm thorn
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Hello. I've been practicing with modeling and texturing for quite a long while. But I want to make new mobs/spawn eggs and I have no clue how to. I have no prior experience of working with animations, mobs AI, or coding. However, like I said mentioned before, I'm pretty comfortable with modeling and texturing. I've searched tutorials on Youtube but none of these videos show how to export the mobs into the game; they're only showed how to texture or model. So is it possible to make new mobs/spawn eggs using the same AI and animation from the mobs that already exists in-game? Or any suggestions on easy ways to start learning how to animate and work with AI's to create new mobs from scratch? Thanks for reading and your suggestions will be greatly appreciated! ;D

lucid pikeBOT
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exotic rivet
lucid pikeBOT
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FAQ
Server: Tutorials Resources

There are pinned posts in each help forum that contain lots of tutorials and helpful information about the format you are trying to work with.

Low Poly: #1021015331910713395

Minecraft Java Edition: #1029373817119838218

Minecraft Bedrock Edition: #1029468016594911232

(if someone called this FAQ entry, your question is most likely answered in one of these posts)

exotic rivet
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The one for Java Edition has a tutorial on how to make and add new Optifine variants ingame

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And if you are looking for "Optifine" tutorials specifically they should also show how to get the stuff ingame, not only how to model it in Blockbench

warm thorn
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I have heard that MCreator is a good tool for making mods for newbies.

exotic rivet
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if you use the CEM template loader plugin the root folders will be set properly and it will prevent you from editing their pivot points on accident

warm thorn
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I use Java edition btw.

exotic rivet
exotic rivet
warm thorn
exotic rivet
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sure, there is no requirement to publish a mod

warm thorn
warm thorn
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https://www.youtube.com/watch?v=k1g2KWK59no
I watched this video on Youtube on how to make custom mobs, but he did not clearly show how to import the mob into the game,

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exotic rivet
exotic rivet
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also he says he is using ModelEngine, which is a server plugin that fakes custom entites by splitting the model into several item models on invisible armor stands (and moving/posing those based on the animation)

warm thorn
exotic rivet
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I mean, I guess you can consider it, but as I said, it aint really an entity, it's just a fake

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and connection and server speed can affect how smooth it moves (though at best 20 fps) and things can desync/detach due to graphical interpolation and stuff if the connection/server speed are slow

exotic rivet
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it aint a real entity
it's a bunch of items in a trench coat claiming to be an entity

warm thorn
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Ahh, I see now.