In my game, the main character, at the beginning of the game the player will not have a paintgun, but a little later he will receive it. How can I animate a weapon in my hand in this case? I think I can animate and export a character with a gun, and then, in the engine, insert an object in place of the bone. Will this work? (I hope that the translator translated correctly and you will understand my idea 🙏 )
#How can I animate individual objects on a character?
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What game engine are you using?
unity