#(Solved) Texture quality

10 messages · Page 1 of 1 (latest)

rain zephyr
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Is there any way I can draw a 16x16 texture and then save it with higher quality afterwards in the way aseprite has (attachment) so it wasn't blurry?

subtle ironBOT
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rain zephyr
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It's called upscaling i guess, can't find a way to do such thing

vocal torrent
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just curios though, what do you need the bigger texture for 🤔?

rain zephyr
vocal torrent
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Ah yeah, Roblox unfortunately has no settings itself to specify that it should resize pixel textures "properly"
Unity, Unreal etc. do for example

rain zephyr
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Thank you tho