#trouble texturing

8 messages · Page 1 of 1 (latest)

austere sand
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i have just use default texturing with gecko and with the default option, but i have that in game

void blazeBOT
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austere sand
austere sand
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why my texture move for this result ?

tacit surge
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You would have to either bake the textures or remake them

#

I'd recommend adding a texture and colouring areas in

austere sand
# tacit surge I'd recommend adding a texture and colouring areas in

i have test with so many line in different color, for find the problem and look where the line "go" ? sry i speak french
and i have find my problem, i have not export the good gecko display, or model, the model was on 16x16 i think and my model was on 32x32 if it's correct

tacit surge
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You can use a translator if it helps. Are you exporting in GeckoLib?