for the purposes of a project I'm working on, i need to port a model I've finished from blockbench to blender, the only issue is that i need to figure out how to properly render the outline in blender.
I created the outline by following this tutorial: https://www.youtube.com/watch?v=ScNHi6-UI5U
and i would like to keep that same effect when porting it into blender, is this possible? or would i need to do something else to achieve this effect?
Showing you how to make outlines with blockbench mesh models.
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