#How to add a model to a resourche pack or even make a resourch pack? [Solved]

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eternal star
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i Can't figure it out

pallid slateBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

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FAQ
Java: Export Vanilla Models

IMPORTANT:
-Any missing folders need to be created if they aren't there yet!
-Do the steps in this exact order!

Step 0: Setup
**-In Blockbench: **
Use the Java Block/Item format. (Check at File > Project... in Blockbench).
If it's not convert it via File > Convert Project. ATTENTION: This can break the model due to format specific restrictions! (see !faq java-rotation and !faq java-sizelimit)

-Setting up your pack:
Create a folder inside Minecraft's resource pack folder (aka "YourPack" for the rest of this guide). It is usually at C:\Users\INSERT_YOUR_PC_USER_HERE\AppData\Roaming\.minecraft\resourcepacks. Put this file https://cdn.discordapp.com/attachments/883449189533638777/899224109869846558/pack.mcmeta in YourPack.
Optionally: Edit it in a text editor and adjust the value of "pack_format" (see https://minecraft.fandom.com/wiki/Pack_format). This only affects whether your pack is shown as "outdated" ingame or not.

Step 1: Saving Textures
Save all your textures first.
To do that either:
-Ctrl+S, or
-click ๐Ÿ’พ next to the texture(s), or
-rightclick the texture(s) and click "Save As"
Save them directly within YourPack/assets/minecraft/textures/block/... or /item/....
Reason: If you don't do that or move/rename the files later your model won't find the textures anymore.
(For custom subfolders check !faq java-1.19.3-textures)

Don't use capital letters nor spaces in file/folder names. The model will be invalid ingame!.

Step 2: Exporting the Model
After saving the textures use File > Export > Block/Item export it to YourPack/assets/minecraft/models/item (or /block, but only for placed down blocks.).
Name the file based on the id of the thing you wanna replace (totem_of_undying for a Totem of Undying for example). Check the default pack if you are not sure what the exact name is (see !faq default-pack for more information)

eternal star
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!faq default-pack

pallid slateBOT
# eternal star !faq default-pack
FAQ
Minecraft: Default Pack

Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distributions of default assets in your pack is illegal.

For Java Edition:
(This works the same for all versions, 1.17 is just used as an example here)
Go to .minecraft/versions/1.17 and open the 1.17.jar in there with a zip program. Alternativley you can copy the .jar file and change the file extension to .zip and double click it.
Extract/copy the "assets" folder inside the jar somewhere. It contains all the default models/textures.

For Bedrock Edition:
Go to https://docs.microsoft.com/en-us/minecraft/creator/documents/resourcepack and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title.
Alternatively here is the direct download link: https://aka.ms/resourcepacktemplate

eternal star
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it won't work

formal mirage
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Please be more specific about what doesn't work

eternal star
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if i put the resourche pack in the resourshe folder it just doesn't show up in list

craggy apex
eternal star
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now i got the pack in game but the texture doesn't work

craggy apex
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or is it just one cube with the error texture?

eternal star
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the pickaxe looks off but nor purple with black

craggy apex
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can you open your .json in a text editor and show the first few lines of text?

eternal star
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{
"credit": "Made with Blockbench",
"texture_size": [32, 32],
"textures": {
"0": "pickaxe",
"particle": "pickaxe"
},
"elements": [
{

#

those are the first lines

craggy apex
eternal star
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!faq default-pack

pallid slateBOT
# eternal star !faq default-pack
FAQ
Minecraft: Default Pack

Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distributions of default assets in your pack is illegal.

For Java Edition:
(This works the same for all versions, 1.17 is just used as an example here)
Go to .minecraft/versions/1.17 and open the 1.17.jar in there with a zip program. Alternativley you can copy the .jar file and change the file extension to .zip and double click it.
Extract/copy the "assets" folder inside the jar somewhere. It contains all the default models/textures.

For Bedrock Edition:
Go to https://docs.microsoft.com/en-us/minecraft/creator/documents/resourcepack and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title.
Alternatively here is the direct download link: https://aka.ms/resourcepacktemplate

eternal star
craggy apex
eternal star
craggy apex
# eternal star

and your testpick.png is in textures/item, but it still shows the model shape but with the error texture?

eternal star
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it doesn't show anything

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and no errors

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do i need to define what item it should be replaced with if yes where?

craggy apex
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so if it's called iron_pickaxe.json it will replace an iron pickaxe

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(assuming the model is in assets/minecraft/models/item)

eternal star
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yup

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it's named iron_pickaxe.json

craggy apex
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Can you take a screenshot of the model file in your file explorer?
With (at least the relevant part of) the folder path at the top.

eternal star
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Guppy pack is the pack name

craggy apex
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that does look correct ๐Ÿค”

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can you send your .json file here?

eternal star
craggy apex
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hmm, I don't see why that wouldn't show up ingame if you have that pack equipped ๐Ÿค”
(and assuming there are no mods screwing up stuff)

eternal star
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0 mods installed

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do i need optifine?

craggy apex
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no

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and you are 100% sure you have that pack equipped? (and not another copy or one that it similarly named for example)

eternal star
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100% sure

craggy apex
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could you zip the pack and send it?

eternal star
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sure 1 sec

craggy apex
eternal star
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that's weird

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do i need to execute a special command to get it?

craggy apex
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nope

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basic iron pickaxe, just the way it comes out of the creative inventory etc.

eternal star
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i have no idea why it doesn't work

craggy apex
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only thing I can think of is that you accidentaly use a different copy of the pack or similar ๐Ÿคทโ€โ™‚๏ธ

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otherwise I see no reason for it to work for me but not for you

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can you screenshot the right half of your resourcepacks screen?
(this part)

eternal star
craggy apex
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What was that about "0 mods"?

eternal star
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whoops

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is that the problem?

craggy apex
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depends on the mods and what they added

eternal star
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i'll delete it

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that's the problem ty so much!

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How to add a model to a resourche pack or even make a resourch pack? [Solved]

craggy apex
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maybe one of the mods changed the texture/model to show how damaged the tool is or similar?

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(hard to tell without knowing what mods were there)

eternal star
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prob yea

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ur a hero