So i’ve been working on a minecraft mod for bedrock and when I make an entity .geo it forces me to save it as a .bbmodel file instead of a .json. Now this shouldn’t be a problem until the .json is the one that shows in game and resets my texture size back to 64x32 (for the texture to work i had it on 64x64) along with that it resets the proportions of my entity back to enderman proportions. I’m gonna include images in the order of what it’s supposed to look like or the .bbmodel vs the .json file. (ignore the reddit mark i took the photos on there and re-saved them)
#issue with entity models
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