#Changing the texture seems to affect mirrored faces or even remove them

25 messages · Page 1 of 1 (latest)

lethal mortar
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Gif attached. To return to the state when the eyelash is present, I used Undo. When I change to any texture other than the one originally used for the mesh, one of the eyebrows disappears. When I make the object invisible after applying the new texture, and then make it visible again, the eyebrow in question flashes before turning invisible. It also seems to turn invisible anytime I apply any sort of alteration to the mesh.

eternal mirageBOT
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lethal mortar
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Mirror modelling is on

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An edge is always left over when any change is applied

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(with the leftover vertex that'd make up the face)

mental ibex
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Check if face got inverted, even when mirror modeling is on that happens sometimes, other than that can't really tell what's going on without seeing your whole interface.
Also nice model!

lethal mortar
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thank you!

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it's not inverted and i cannot change the face crease

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(no option to do that)

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I'm up to share the project file if needed

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this is an issue I've also been facing somewhat consistently, although it's usually just fixed itself after redoing the same thing over and over an arbitrary amount of times

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.. this time that hasn't helped though

mental ibex
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Do you keep mirror modeling on by any chances? Cuz hide/unhide will also trigger mirror modeling

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I can check your model when I am back in a few hours, tho I prefer a video of your action including the entire app interface.
You can also use ezgif to crop/output smaller size video. Window system win+G key should allow you to record videos.

lethal mortar
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I'll try to record it right now then

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after recording it i've also come to the conclusion that the face only disappears while mirror modelling is on

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the video is compressing currently

mental ibex
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hmmm that sure is weird, have you try delete half the head, then enable mirror modeling to let it regenerate?

lethal mortar
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I'll try to do that when I'm able to

lethal mortar
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nope, didn't help

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might require some help from the developer i suppose

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unless this is some issue i'll just have to deal with moving on

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oh and, in wireframe it shows up just fine, but changing anything makes the face disappear