#How to create a Animated Item

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gilded gyro
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How can I create a Animated Item using Blockbench and Ressource Packs? (No Mods, just Plugins)

gleaming falconBOT
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zenith token
gilded gyro
zenith token
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well, depending on the kind of movement you need, you'd either need to:

  • replace the model every tick in the player's hand with a different model that's slightly differently posed etc. or
  • fake movement with an animated texture
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!faq animation

gleaming falconBOT
# zenith token !faq animation
FAQ
Misc: Animation

Minecraft: Bedrock Edition: Models can be animated using the animation tab in the top right corner
Minecraft: Java Edition Vanilla: Java block and item models don't support animations natively. There is a trick to use animated textures to simulate movement, but its options are fairly limited. This video shows how to create models like this: https://youtu.be/Ub7JlZfktBA
OptiFine Entities: Optifine entities support expression based animations. More info here: https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/cem_animation.txt
Minecraft: Java Edition Servers: Mobs on Minecraft servers can be animated using Model-Engine (https://github.com/Ticxo/Model-Engine-Wiki)
Minecraft: Modded (Forge, Fabric, Quilt): There are multiple ways to make animations based on your version. Simply put you can either use the Animation to Java Converter plugin for 1.19+ or Geckolib (https://github.com/bernie-g/geckolib/wiki). For more details use the command !faq modded-animation
"Generic"-Format Models: Models can be animated using the animation tab in the top right corner. The animated models can be exported using the export format glTF.

zenith token
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that youtube link shows the animated texture trick
One tip: give the animated part a separate texture than the static parts, else your texture is gonna be unnecessarily big.