#Is Editing UV selection ON the model possible?

6 messages · Page 1 of 1 (latest)

half copper
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I have this specific problem i cant find anything about.

I understand that the UV unwrap has limitations when it comes to more organic shapes and specific angles, so i wanted to ask if something like this would be possible.
A: Being able to change the UV of a specific face while on the model as crudely illustated
or
B: Have a separate window pop open when a face is selected with only the UV face for fast access

Im sorry if things are poorly worded, a bit difficult for me to explain over text. Thank you

gleaming locustBOT
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Welcome to the help forum!

Please make sure to read #1021015331910713395 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

half copper
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I do not mind to manually resize and rearange the UV faces, but its a bit tiresome to select a face, move to the 2D editor, find the correct face, zoom in close enough to be precise with the edit and then go back, and then repeat for every face.

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Now this function of fast access to the face might already be in Blockbench but i really do not know where to look

merry stump
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UV > Center View On Selection should help

lusty void
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i believe they are asking about zoom in to the selected uv in uv window