#Mirror painting not mirroring correctly?

13 messages · Page 1 of 1 (latest)

grave valley
#

I have made 3 different heads for this model, and all of them have the same problem: a specific plane of the face is not mirroring when I paint it. I am pretty sure it is not asymmetry as far as I can tell, any idea of what it could be?

copper pineBOT
#
Welcome to the help forum!

Please make sure to read #1021015331910713395 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

late lantern
#

generally in mirror, a symmetrical plane will use the same uv size and the same location on the map. Can you check are the two planes are in teh right location on your map?

grave valley
#

uhm, yeah, they actually aren't

#

that was very helpful, thanks a lot. I still don't know how to fix that though

late lantern
#

Its either something wrong with your mirror setting is wrong, like you set it mirroring at the wrong or too many axises

Or, go to uv and manual shape and drag one of the face uv to be identical as the other one, and put it in the same location

slate stirrup
#

i had a similar question. would the process of fixing the uv in this second method be manual or is there an automated way to make the shapes identical?

late lantern
#

I am not aware any tool to do that, but in defult state, block bench can help you snap the vertex along the pixel grid, rather than going into very odd decimals, unless that is what you desire then it needs some other methods

empty island
# late lantern generally in mirror, a symmetrical plane will use the same uv size and the same...

this is a different situation than yoyoyo's.
Yours are entirely mirror modeling product, where one side will have the same shape as the other, and one side will share the mirrored uv of anothers.
Whereas theirs, i think they are only using the mirror paint feature. Which why it's happening is complicated, it could be their model not center, or prolly pivot incorrect, etc...

(for short, mirror model completely delete and clone one side to another,
while mirror paint will mirror action from one side to another)

grave valley
grave valley
grave valley
#

Hi, I centered the pivot for the z axis and it still does not work properly

#

I really dont know what could this be. The entire model is fine? just these two planes