#Wall Climbing

9 messages · Page 1 of 1 (latest)

blazing timber
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Hi, practicing an animation of a creature climbing a wall. Got any feedback?

static heath
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Bro, it very scary

blazing timber
static heath
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and its horrible, i got nightmare from that face

charred sun
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He is climbing

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Add some more speed to the climbing, and when he first starts climbing I think he needs to like slightly go back to prepare to climb, but just to make it seem less human at the corner it should keep being as fast

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He takes like too many steps at the start too I think

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Like when he is at the end of the corner he should already be looking up and trying to grab the roof

maiden quiver
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on the first step, he slides a little, and all of the motions are a bit too rigid, they don't flow into each other. I would reccomend using smooth keyframes, although they are a little harder to work with.