#texturing large models
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Please make sure to read #1021015331910713395 as it may answer your question!
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Try it out and come back with screenshots when you have an issue?
It all depends on the style of texturing you're going for, if you encounter a specific issue then we could give advice. If it's less technical and more about how the model looks, #1095384957293178891 is a good place to post in.
https://youtu.be/EOwijp5xaBs?si=z2-DvQDkLpJ1PcZo If you're working at the scale of a building, or otherwise need this technique, you can try making what we call a trimsheet. Essentially prepare a bunch of pieces of texture next to each other, that you can map your UVs onto.