Hey, I've been trying to make a mesh that is pretty much the same as Chunks are in Minecraft, where blocks hidden by other blocks don't actually have any mesh, is there a easy way to have this type of workflow for designing in BlockBench?
Right now I use blender to extrude a face and have absolute grid snap on, where I basically always extrude 1 distance out, so I can have per block UVS etc. but was curious if there was a better integration of this in BlockBench
Maybe there's an easier workflow