#Texture "overlapping" with modded entity

3 messages · Page 1 of 1 (latest)

unkempt fern
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I always have this problem when I do a modded entity or an optifine player model.
It's a texture overlap thing that color another side of the model cuz they share the same space on uv and changing the uv options like texture multi-texture-occupancy did nothing. Also when I convert it to geckolib model texture can be rip off and I dont know why.

cloud sundialBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

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unkempt fern