#Preserving Velocity

2 messages · Page 1 of 1 (latest)

ancient sequoia
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Rn im making a time stop mod, but the question here is how am i supposed to maintain everyone completely static (like with /tp) while preserving their velocity, let's say i used the time stop and shot arrows, they are frozen, and if the time stop cancels, using /tp to maintain things static at first will end up making the arrow fall on the ground.

minor groveBOT
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