#rotation x and z seemed to have switched?

6 messages · Page 1 of 1 (latest)

bold vine
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not sure what i did, but the x and z rotations seemed to have switched on my rat. other model to show what it should look like. how do i switch these back?

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this is what it does when i try and rotate the z in animation, mind you, the rotation works fine in editing

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if it matters, this only happens when im rotating the "everything" folder i have everything else in, so despite the rotations looking the same in the body folder, it rotates normally there

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just found out this only happens when its head is facing north? so if i turn it around so the tail is facing north (or if it's facing any other direction for that matter), it rotates normally

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rotating the model a full 360 seemed to have solved the issue, i have no fucking clue how, but nvm

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!close