#How to create an outline effect with a low poly model?

10 messages · Page 1 of 1 (latest)

flint doveBOT
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plucky ocean
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It is seemingly possible with this example from violet

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or this top made by a user from here

untold tapir
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I was going to ask this too, Would love to know

olive ore
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I haven't tried this myself, but I imagine that this can be achieved by copying a mesh, scaling it slightly larger, and inverting its normals. You then set the texture for that new mesh to whatever color you want the outline to be. Granted, if you aren't using a generic mesh model, this technique might not work well.

molten oriole
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Just happened to stumble on this video

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your welcome!