#Model disappears at a certain angle

15 messages · Page 1 of 1 (latest)

feral sky
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I have pretty big model, and it disappears at a certain angle, is there a way to fix it?

bright mesa
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Is it a block?

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If yes the answer is, make a smaller model.

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Or better said, do it like it's done for doors and beds, and split your block and model into multiple parts.

feral sky
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it's an entity

rigid gorge
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well, entities disappear once their hitbox is out of your view

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... well, and render distance ofc, but angle based is more likely about hitbox not being in your pov

rigid gorge
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yeah, it's because the hitbox of the invisible armor stand (or whatever entity ModelEngine uses by now) is out of your view, so the model it wears/holds stops rendering too

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iirc the bone pivot point is where the head of the marker armorstand wearing that (part of the) model will be
a marker armorstand has its (0 sized) hitbox at the center of its feet though

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so moving all pivot points up by like 24 or so should work (and also eliminate the problem with parts turning dark due to the armorstand's feet being inside a solid block)

feral sky
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dude I love you

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(no gay)

feral sky
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!close