#How to convert my project into a generic model?

5 messages · Page 1 of 1 (latest)

edgy nest
#

Heyyy I want to rotate a cube but it says I have to turn it into a generic model. How can I do this?

quick burrow
#

if you are making a java block item you cannot use the model in game once you convert it

#

file > convert

#

!faq java rotation

shell tapirBOT
# quick burrow !faq java rotation

The rotation of elements in the Minecraft Block/Item format are limited to one axis at a time and increments of 22.5 degrees. Minecraft cannot load models with different rotations.
(To be more specific, the only allowed values are -45, -22.5, 0, 22.5 and 45. If you work in a Block/Item format project and rotate an element then Blockbench will adjust the size/rotation/position of your element so you won't hit a wall at -45 or 45 degrees)