#[Blockbench] Could not find the requested file problem.

36 messages ยท Page 1 of 1 (latest)

verbal patio
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Hello, I'm getting this error when I'm imported my model as json to Blockbench. I think this prevents my model to work correctly in-game. What should I do?

hexed patrol
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Make sure the file is saved on your hard drive, and not in a cloud folder or on a USB drive.

verbal patio
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thanks I think I solved it and I think my model has an issue to saved with its texture

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if I send json folder to here could you by any chance help me? I'm trying to import it to the game by custom model

whole ermine
verbal patio
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yep im not doing that

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im just exporting it as java block/item model and save its texture

whole ermine
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so you drag and drop the .json file into Blockbench and you get that message ๐Ÿค” ? (or use File > Open or whichever option you use)

verbal patio
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file and then open it

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im making it for my client so when im sending him he says something about model is broken and i was trying to figure it out

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so i deleted json and texture file on my computer and downloaded the files i sent him and got this error

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and still get it

whole ermine
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loaded into Blockbench without any error for me (via File > Open)

verbal patio
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oh interesting don't know why I get that error

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if you had time can you also check out it's texture if I ask, my client says there is some error with it.

whole ermine
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so you'd need to adjust the texture path in the model to "item/kettle_helmet" and move the texture into textures/item
(alternatively you can have subfolders in textures/item or make a new subfolder in the textures folder, and specify that as valid location in the blocks.json in minecraft/atlases)

verbal patio
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so firstly I need to make my own custom resourcepack and define my json and texture's path and then should sent it right?

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should I load my texture both textures/item and textures_block folder? or one is enough? @whole ermine

whole ermine
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from one of those folders

verbal patio
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so I did as you said and imported a text pack like that

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but it appears like that in-game

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@whole ermine where was i wrong

whole ermine
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show the first few lines of text of the model (in a text editor)

verbal patio
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here it is sir @whole ermine

whole ermine
# verbal patio

you have to load/save the texture from/to a proper resource pack (folder structure wise at least)
so you need to have at least assets/minecraft/textures/item, else you have that problem you see there where it thinks "Desktop" is the name of your namespace (instead of minecraft)

verbal patio
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you mean like that right

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@whole ermine

whole ermine
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no

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I mean that's the minimum folder structure you need to load a texture into/save a texture from Blockbench
the texture file path in the model always starts looking inside the textures folder

verbal patio
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yeah i fixed it

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thank you so much for your helps man you're awesome! @whole ermine ๐Ÿ™ full respec