#can i copy a model into another project (entity)?

17 messages · Page 1 of 1 (latest)

late plinth
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also, do you know where i can find the animation code for the frog? is it in blockbench?

proper estuary
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To answer your first question:

somber sealBOT
proper estuary
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There is no way to get the animations of the Vanilla mobs from Blockbench. I'm not sure if there are other ways to get them for Optifine.

late plinth
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ok ty

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i cant get the textures to work

proper estuary
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Select the elements, right click them and go Texture > [texture name]
However, what were you trying to do? Did you just want to put the exact same model in another format, or import your model into another project with another model?

late plinth
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same model and textures but making a new texture variant for different biomes

proper estuary
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Ohh, that wasn't necessary in that case. You can just duplicate the bbmodel on your computer and open that

late plinth
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so can i discard this then?

proper estuary
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Yeah, just go to your original model, save it as a bbmodel if you haven't already, then duplicate the file on your computer

late plinth
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ok

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ok tysm

late plinth
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ive been saving things but the textures keep overriding

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like if i save one the bbmodel is replaced with one of the other 2

late plinth